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FUT IN REVIEW
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  • FUT IN REVIEW

    Ultimate Scream, More Coins & Tokens! | FUT IN REVIEW #748

    25.10.2026 | 48 min.
    🛡️ **SPONSOR: NORDVPN**
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    John, Ingve, John K, and Graeme break down the return of Ultimate Scream, but the conversation quickly expands into a bigger debate about the game’s power curve, pack weight, and whether EA’s current design is actually healthier for Ultimate Team. They also dig into player motivation, comparing win-chasing, meta-chasing, and simply playing for fun.In this episode, the panel also weighs in on token objectives, SBC value, maintenance timing, and how much the current community meta is shaping the way people enjoy the game.

    00:01 - Ultimate Scream returns with 99-rated face stat boosts
    00:54 - Introducing the full panel and setting up the episode
    03:10 - What Ultimate Scream brings this year, including tokens and Rush events
    05:07 - John K explains burnout, objectives, and why the game can feel like a chore
    07:00 - Ingve on stepping back when the game stops being fun
    09:49 - Graham on pack luck, low blocks, and decompression
    11:27 - John’s broader take on gameplay balance and the need for a pity timer
    13:22 - What a pity timer is and how it could work in packs and rewards
    16:03 - Why the current tactical meta may actually be healthy
    18:04 - The mental spiral of losing and then reading the stats through a negative lens
    18:55 - Formation variety and why the game still feels tactically open
    20:05 - Why many players copy the meta instead of trying something different
    21:23 - Winning versus playing attractive football, in game and in real life
    22:22 - Why some players prefer playing their own way even if it means fewer wins
    23:38 - Dribbling advice and how to beat narrow, high-depth setups
    24:59 - NordVPN and Saily mentions, then back to Ultimate Scream tokens
    27:05 - Token store rewards, including evolutions, packs, and the Veron hero
    28:29 - Retro cosmetics and whether the token rewards feel strong enough
    29:28 - Graham’s view on the heroes, evolutions, and grind level
    30:36 - How many tokens may be available and how objectives appear to be structured
    33:41 - Clarifying token rewards from SBCs and objectives
    35:33 - Why the token puzzle completionist objective is actually useful
    37:11 - Ingve on the 50,000-gem SBC and why it is not worth it for him
    38:27 - Graham on the stronger cards in the promo and why most still won’t make his team
    39:29 - Standout cards like Stam and the top-heavy nature of the promo
    40:50 - Day-one prices, expected drops, and why Ronaldo is still out of reach
    41:41 - Would you sell Ronaldo for 10 million coins? Everyone says yes
    42:03 - How the 99 face stat boosts could keep elite cards expensive
    43:22 - Why the objectives and token grind give the promo extra value
    44:28 - Complaints about maintenance timing and the lack of advance notice
    46:17 - EA, other game publishers, and how scheduled maintenance is handled elsewhere
    47:15 - Why every maintenance leads to shadow patch theories in the community
    47:44 - Wrap-up, show schedule, and next episode timing
  • FUT IN REVIEW

    Fixing The Power Curve and Goalkeeper Madness | FUT IN REVIEW #747

    18.10.2026 | 47 min.
  • FUT IN REVIEW

    Return of the King, Is FUT a Second Job? & The SBC Gem Controversy | FUT IN REVIEW #746

    11.10.2026 | 46 min.
    🛡️ **SPONSOR: NORDVPN**Protect your online connection, secure the lowest ping for Weekend League, and bypass regional restrictions with NordVPN! Get 75% OFF any package plus 4 extra months FREE on a 2-year plan using promo code **FUTINREVIEW** at checkout. 👉 Click the link in the description or head to: ⁠[www.futinreview.com/vpn]
    Four hosts jump into a fast-moving panel on the state of FUT, focusing on grind versus fun, AI defending, evolutions, and the new SBC system. The discussion is driven by hot takes and timed reactions, with John, Homer, John K, and Ingve each bringing a different perspective on what feels rewarding, what feels punishing, and what EA may need to change.
    00:00 — New four-person panel format and the return of Ingve
    01:03 — Ingve’s background, health update, and FUT history
    02:03 — How the hot-take format and timed rounds will work
    03:12 — Topic 1: FUT feels like a second job
    04:20 — Why grinding every objective can ruin the experience
    05:23 — Small upgrades and why the game can still feel unrewarding
    07:12 — Objectives versus packs: predictable rewards win
    08:17 — Why Gauntlet and squad depth make grinding harder
    09:14 — Club depth and why Evo teams struggle
    11:30 — Final take on grind versus fun
    11:56 — Topic 2: AI defending and whether removing it was EA’s best change
    12:36 — Fullbacks drifting wide, penalties, and defensive AI issues
    14:13 — More goals, but less realism
    15:24 — Why less AI help rewards better players
    16:29 — The downside for players who keep losing
    17:40 — Matchmaking and balance concerns
    19:11 — Manual defending and the lack of in-game instruction
    19:49 — Stronger manual tackles and the auto-offside problem
    21:21 — Final verdict on AI defending
    22:48 — Topic 3: Are Evolutions viable for casual players?
    24:47 — Why Evo cards are behind the power curve
    25:53 — Why themed Evo squads still struggle competitively
    27:27 — Can Evolutions catch up?
    29:24 — A better model for lower-league and favorite players
    31:38 — Why current Evo rules can feel like a coin sink
    32:37 — Ideas for faster modes, cosmetics, and shorter matches
    34:05 — Topic 4: Old SBCs versus the new gem-based system
    35:01— Ingve on losing pack rewards
    36:03 — John K on the speed and simplicity of the new system
    37:03 — Homer on chemistry stress and transfer-market abuse
    38:45 — Why high-rated fodder still limits access
    42:17 — Why SBC value is harder to judge
    43:42 — Cherry-picking the best SBCs
    45:12 — Outro and where to find the show
  • FUT IN REVIEW

    FC27 Powercurve + Are Female Players OP!? | FUT in Review #745

    04.10.2026 | 48 min.
    🛡️ **SPONSOR: NORDVPN**
    Protect your online connection, secure the lowest ping for Weekend League, and bypass regional restrictions with NordVPN!
    Get 75% OFF any package plus 4 extra months FREE on a 2-year plan using promo code **FUTINREVIEW** at checkout.
    👉 Click the link in the description or head to: ⁠[www.futinreview.com/vpn]

    This episode covers the early FC 27 meta, including whether the new Destiny to Glory Team 2 promo cards are worth the coins, how the revised SBC system changes value, and what the slower power curve means for squad building. Chris is joined by John, who breaks down Weekend League prep, mindset, and routine, before the show tackles the viral debate about women players in Ultimate Team and whether the issue is realism or stat tuning.

    Key topics

    The hosts discuss whether the Destiny to Glory Team 2 promo cards are worth buying this early in the cycle, including cards like Haaland and McKennie.

    John argues that the power curve is too uncertain to justify spending heavily on promo cards this early.

    They explain the new SBC gem system using the Rafinha Player of the Month example and discuss the trade-offs: dupes can be used and progress is visible, but packs are no longer returned.

    Gross is highlighted as a potentially strong lower-cost SBC option.

    John recommends using Rivals to test tactics, formations, and team setup before Weekend League.

    His preparation advice includes simulating match-day sessions, taking breaks, and sticking to a planned schedule.

    The hosts discuss the popular 4-2-1-3 formation and how to counter high-pressure tactics.

    John’s mindset tips: build a backup plan, focus on the next action after mistakes, and avoid playing past your planned session limit.

    The women players debate is framed as a gameplay-balancing issue, not a reason to remove women players or create a separate mode.

    John suggests that tuning strength and body-type effects could help balance smaller, nimble players against bigger defenders.

    Timestamps

    00:00 — Early promo reaction and the power curve debate
    01:20 — International break chat and switching to FC 27 Team 2
    03:11 — Are early promo cards already too expensive?
    04:14 — Why promo cards feel harder to pack
    05:46 — McKennie, card value, and whether early coins are worth spending
    06:32 — Why the power curve is hard to predict
    07:31 — Promo value versus holding coins for better defenders
    08:37 — What to prioritize instead of chasing promo cards
    09:04 — Explaining the new SBC gem system through Rafinha
    10:35 — Why Gross looks like an affordable SBC option
    11:33 — Duplicate players, the new SBC system, and missing pack returns
    13:23 — Why early-cycle ratings feel inflated
    14:25 — John’s rule for deciding whether an SBC is worth it
    15:48 — How to prepare for the first Weekend League
    16:46 — Using Rivals to stress-test your team
    17:14 — Simulating a Weekend League schedule
    18:20 — Token rewards and why week one is worth playing
    20:45 — Meta formations: copy or counter?
    22:07 — Beating a high press with goalkeeper distribution
    23:52 — Mindset and building routines under pressure
    25:17 — Backup plans for tactical changes when trailing
    26:43 — Staying focused on the next action after mistakes
    28:07 — Why sticking to a session limit can help prevent tilt
    29:59 — John’s Weekend League goals and competitive mindset
    33:22 — Sponsor segment
    34:46 — The viral women players debate
    35:43 — Is the issue stat scaling rather than women in the game?
    38:38 — How body size and strength could affect gameplay balance
    41:30 — Ultimate Team as an arcade mode, not pure simulation
    44:13 — Nimble players, physicality, and the early game cycle
    45:25 — A possible fix: tuning strength and body type
    47:20 — Closing thoughts and listener reactions
  • FUT IN REVIEW

    Launch Day Survival Guide & Destined For Glory | FUT in Review #744

    27.09.2026 | 46 min.
    The worldwide launch of FC 27 is finally here! GPM, Neil, and Graham (Homer) break down everything you need to know as millions of new players flood the pitch. From day-one pack luck and essential camera/passing settings to surviving manual defending and making sense of the brand-new Gallery mode and "Destined for Glory" promo, this episode is packed with launch night strategies to get your squad ahead of the curve.

    ### ⚽ IN THIS EPISODE:
    * **The Kick-Off (00:00):** Launch day energy, day-one pack pulls (Dembele, Saliba), and advice for standard edition players.
    * **Gameplay Lab (04:55):** Crucial controller settings (Late Receive + High Sensitivity), manual jockeying tips, and the high-line offside trap.
    * **The Good, The Bad & The Ugly (08:47):** Precision vs. normal shooting, near-post power shots, and handling over-the-top lofted through balls.
    * **Content & Gallery Mode (27:40):** How the Panini-style Gallery mode works, coin-making tips (Malaga/Birmingham sets), and the Season 1 "Destined for Glory" promo breakdown.

    ---

    🛡️ **SPONSOR: NORDVPN**
    Protect your online connection, secure the lowest ping for Weekend League, and bypass regional restrictions with NordVPN!
    Get 75% OFF any package plus 4 extra months FREE on a 2-year plan using promo code **FUTINREVIEW** at checkout.
    👉 Click the link in the description or head to: [www.futinreview.com/vpn]

    ---

    ⏱️ **HYDRATION BREAK & LINKS**
    * 👑 **Join our Patreon:** Get exclusive Tuesday bonus episodes, live recording access, Predictor League entry, and active Discord channels: **patreon.com/futinreview**
    * 🎁 **XBOX CODE GIVEAWAY:** Leave a 5-star review on Spotify or Apple Podcasts answering: *"Which color do both Feyenoord and Liverpool share on their home shirts?"* to win a standard edition Xbox code!
    * 🛍️ **Official Merch Store:** Grab hoodies, tees, mugs, and studio gear: **futinreview.com/merch**
    * 📬 **The Newsletter:** Weekly summaries, market tips, and gameplay breakdowns: **futinreview.com**

    ---

    ⏱️ **CHAPTERS**
    00:00 - Launch Day Energy & Day 1 Pack Luck
    03:13 - Day 1 Starter Advice: Squad Battles, Coin Rates & SP
    04:55 - Critical Settings Fixes: Pass Sensitivity & Manual Jockeying
    08:47 - Triggered & Curved Runs Reality Check
    10:20 - Shooting Meta: Precision Shooting, Low-Driven & Near-Post Power
    14:17 - Manual Defending & Interception Mechanics
    16:22 - Countering Over-The-Top Lofted Balls & High Lines
    18:40 - Mid-Roll Sponsor: NordVPN (Use Code: FUTINREVIEW)
    19:40 - Title Update 1.0.1: Why EA Leaving Gameplay Untouched is a WIN
    27:40 - Deep Dive: How Gallery Mode Works & Token Rewards
    34:40 - Promo Watch: "Destined For Glory" Season-Long Upgrades
    40:40 - Week 1 Grind Plans: Rush, Red Bull SP Tricks & SP Pass
    44:30 - Xbox Code Giveaway & Outro
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Om FUT IN REVIEW
FUT IN REVIEW – The Ultimate FC26 & FC27 Podcast From pack luck to pro tips — we break down the latest content, share winning strategies and bring you the inside scoop to help you enjoy the game and play it better. Check out futinreview.com for more info! Available everywhere — Spotify, Apple Podcasts, YouTube, and more.
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