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Authors Die Twice

Nathan Wainstein and Bryan Counter
Authors Die Twice
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5 af 7
  • Wanna See My Guy? (with Shane)
    It turns out Bryan and Nathan aren't done talking about Elden Ring. This time they're joined by Shane, a Living Success and the co-host of Reel Rap, a podcast about adaptations (you can find him at @crealoya on Twitter). Together they discuss the game's soundtrack and atmosphere, the irrelevance of its plot, and the question of a possible film adaptation.
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    1:11:36
  • Formless One
    In their first grab bag episode, Bryan and Nathan talk about the games they've been playing and the texts they've been reading, including Monster Hunter: Wilds, Tomb Raider I-III Remastered, "House-sitting" by Bennett Sims, and After World: A Novel by Debbie Urbanski. They then discuss Jorge Luis Borges's 1939 short story "Pierre Menard, Author of the Quixote" and introduce their Enigma of the Week. Have questions or comments? Email us at [email protected]
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    1:12:00
  • Consort Radahn's Valentine's Day Special
    Bryan and Nathan conclude (for now) their discussion of Elden Ring and its DLC by talking about their hard-won victory over the DLC's final boss in co-op (spoilers), engaging with Souls multiplayer systems for the first time, and the jubilation of being "smooched" on stream.Have questions or comments? Email us at [email protected]
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    53:15
  • Draugr Ledgelord (with Sam Tett)
    In this week's episode, special guest Sam Tett (University of Utah) joins Bryan and Nathan to talk about The Elder Scrolls V: Skyrim (2011). We discuss open world boundaries, the game's (underrated?) combat, the joys of ledging, and why the Dragonborn might be his own dad.The Eurogamer essay mentioned by Nathan is "The Elder Scrolls 5: Skyrim is Anything but Overrated" by Chris Tapsell: https://www.eurogamer.net/games-of-the-decade-the-elder-scrolls-5-skyrim-is-anything-but-overratedHave questions or comments? Email us at [email protected]
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    1:07:28
  • These Scadutree Fragments I Have Shored Against My Ruins
    Bryan and Nathan continue their conversation about Elden Ring and Shadow of the Erdtree by discussing oversized objects, the DLC's strange sky, and why every Souls game might need a single un-openable door.Have questions or comments? Email us at [email protected]
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    52:45

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Om Authors Die Twice

A podcast on video games and aesthetic theory hosted by two Living Failures.
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