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Beyond UX Design

Jeremy Miller
Beyond UX Design
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  • The Many Ways to Slice a Watermelon: A Design Journey with Vitaly Friedman
    What can slicing a watermelon teach us about design? Turns out… quite a lot. This week, I chat with Vitaly Friedman, founder of Smashing Magazine, to explore curiosity, inefficiency, and why the best designers obsess over process, not perfection.What if your next design breakthrough came not from a book or a course, but from learning to slice a watermelon?Vitaly Friedman has spent decades shaping how designers think about the web. But in this conversation, we go beyond pixels and patterns to talk about something much more profound: how curiosity itself becomes a design tool. From choosing the perfect watermelon to mastering the art of ironing, Vitaly reveals how everyday obsessions can teach us how to think, learn, and design better.We explore how designers can reclaim joy and curiosity in their work, especially in environments where efficiency and productivity often come at the expense of creativity. Vitaly’s take? It’s not about finding the perfect way to do something—it’s about exploring many ways and discovering meaning in the process.From grilled watermelons to enterprise UX, we connect the dots between experimentation, self-learning, and the messy human side of design.If you’ve ever felt stuck chasing “best practices” or trying to find the “right” answer, this episode will remind you that sometimes, the most valuable thing you can do is play.Topics:• 03:39 – The Watermelon Metaphor• 05:37 – Choosing the Perfect Watermelon• 09:19 – Cutting Techniques and Presentation• 13:34 – Grilling Watermelon and Culinary Creativity• 14:28 – Learning and Self-Education• 15:13 – The Journey of Exploration• 18:28 – Imposter Syndrome and Asking for Help• 22:00 – Humanizing Executives and Stakeholders• 22:48 – The Importance of Curiosity• 25:34 – Ironing and Finding Zen• 30:01 – The Role of Enjoyment in Learning• 31:35 – Procrastination and Productivity• 33:46 – Procrastination and Focus• 34:48 – Memorable Conference Experience• 37:08 – Finding Joy in Enterprise UX Design• 38:50 – Challenges in Enterprise Projects• 41:35 – Building Trust and Team Culture• 50:50 – Balancing Exploration and DeliveryHelpful Links:• Connect with Vitaly on LinkedIn• Smashing Magazine• Design Patterns For AI Interfaces—Thanks for listening! We hope you dug today’s episode. If you liked what you heard, be sure to like and subscribe wherever you listen to podcasts! And if you really enjoyed today’s episode, why don’t you leave a five-star review? Or tell some friends! It will help us out a ton.If you haven’t already, sign up for our email list. We won’t spam you. Pinky swear.• ⁠Get a FREE audiobook AND support the show⁠• ⁠Support the show on Patreon⁠• ⁠Check out show transcripts⁠• ⁠Check out our website⁠• ⁠Subscribe on Apple Podcasts⁠• ⁠Subscribe on Spotify⁠• ⁠Subscribe on YouTube⁠• ⁠Subscribe on Stitcher
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  • DesignByte: The Infinite Usability Test
    In this special Halloween episode, we follow Evelyn—a weary UX researcher trapped in a testing loop that refuses to end. Each new participant looks strangely familiar. Each test begins the same way. And no matter what she changes, they all say the same thing: “I can’t find the button.” The real horror? It’s not the prototype that’s broken… It’s her process.Today, we’re trading our usual interviews for a Halloween story straight out of every designer’s worst nightmare: The Infinite Usability Test.Meet Evelyn—a mid-level UX researcher running a morning of user tests that won’t quit. Every time she adjusts the design, another “Alex” walks in and repeats the same fateful words: “I can’t find the button.”As the day unravels, Evelyn realizes she’s stuck in more than a bad sprint—she’s caught in a validation loop. Each fix only pulls her deeper into the same mistakes, and each round of testing brings her face-to-face with the one insight she’s been avoiding all along.Because sometimes, the scariest thing in UX isn’t user feedback…It’s hearing something you didn’t expect.Join us for a hauntingly familiar tale about deadlines, doubt, and the difference between proving you’re right and learning that you’re not.Will Evelyn escape the room—or will she keep testing until the end of time?Tune in to find out… if you dare.---Featuring Actress and UX Designer extraordinaire, Stephanie TerreroIf you enjoyed this spooky UX Design scary story, check out our previous episodes:• The Stakeholder from Hell• The Tale of the Cursed Prototype• A Cautionary Tale of Deceptive UX Patterns —Thanks for listening! We hope you dug today’s episode. If you liked what you heard, be sure to like and subscribe wherever you listen to podcasts! And if you really enjoyed today’s episode, why don’t you leave a five-star review? Or tell some friends! It will help us out a ton.If you haven’t already, sign up for our email list. We won’t spam you. Pinky swear.• ⁠Get a FREE audiobook AND support the show⁠• ⁠Support the show on Patreon⁠• ⁠Check out show transcripts⁠• ⁠Check out our website⁠• ⁠Subscribe on Apple Podcasts⁠• ⁠Subscribe on Spotify⁠• ⁠Subscribe on YouTube⁠• ⁠Subscribe on Stitcher
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  • Craft, Vision, and Influence: The Staff Designer’s Playbook with Catt Small
    If you’ve ever wondered why you’re still “senior” after years of great work, this episode is for you. Catt Small joins me to unpack what it actually takes to step into a staff designer role—the skills, mindset shifts, and invisible work no one tells you about.You’ve nailed the craft, shipped great work, and mentored others. So why are you still stuck at senior?Getting promoted isn’t always about skill gaps. Sometimes it’s about visibility, influence, and how you show up. In this episode, I sit down with Catt Small, Staff Product Designer, developer, and author of The Staff Designer, to explore what separates a strong senior designer from a true staff-level one.Catt shares the lessons that inspired her book: the moments of frustration, the confusion around “influence,” and the realization that being good at your craft isn’t enough. We talk about the transition from execution to strategy, how to set a vision, navigate organizational politics, and build the kind of social capital that makes people listen when you speak.If you’re wondering what’s next after senior, or how to stop spinning your wheels, this episode breaks down the hidden skills that actually move your career forward. It’s a candid look at how to lead without managing, earn trust across disciplines, and find meaning in the messy middle of your career.Topics:• 04:19 - Cat Small's Journey in Design• 09:39 - Understanding the Transition from Senior to Staff• 12:02 - The Role of Influence in Career Growth• 14:14 - Navigating Titles and Organizational Structures• 30:31 - The Importance of Vision in Design• 36:22 - Enhancing User Experience with Prototypes• 38:01 - Inspiring Vision and Influence• 39:12 - Negotiating and Planning for Vision Execution• 41:55 - Building Cross-Functional Collaboration• 46:41 - Balancing Craft and Soft Skills• 50:57 - Delegation and Accountability in Design• 57:34 - Promoting Your Work and Final ThoughtsHelpful Links:• Connect with Catt on LinkedIn• The Staff Product Designer• Staff Designer: Influence & Lead as an Individual Contributor—Thanks for listening! We hope you dug today’s episode. If you liked what you heard, be sure to like and subscribe wherever you listen to podcasts! And if you really enjoyed today’s episode, why don’t you leave a five-star review? Or tell some friends! It will help us out a ton.If you haven’t already, sign up for our email list. We won’t spam you. Pinky swear.• Get a FREE audiobook AND support the show• Support the show on Patreon• Check out show transcripts• Check out our website• Subscribe on Apple Podcasts• Subscribe on Spotify• Subscribe on YouTube• Subscribe on Stitcher
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  • Naive Cynicism: The Bias That Turns Collaboration Into Competition
    Naive cynicism makes collaboration feel like competition. In this episode, we unpack the subtle bias that convinces us we’re objective while hidden motives drive everyone else, and explore how that thinking slowly erodes trust and teamwork.What happens when you stop seeing your teammates as collaborators and start seeing them as competitors with hidden motives?Ever had a PM question your design and immediately thought, “They just care about their roadmap”? That instinctive thought isn’t insight, it’s naive cynicism, the quiet bias that makes us assume we’re objective while everyone else is playing politics.In this episode, we dig into the research from Lee Ross, Emily Pronin, Justin Krueger, and Thomas Gilovich to uncover how this bias takes root in teams. From design critiques and sprint reviews to roadmap discussions and leadership dynamics, naive cynicism distorts collaboration by replacing curiosity with suspicion.You’ll learn how this bias shows up in everyday team interactions and what you can do to stop it. We’ll explore how to recognize your own illusion of objectivity, make reasoning visible, and rebuild trust through transparency and generosity. Because collaboration only works when we give each other the benefit of the doubt.Topics:• 01:48 - Recognizing Naive Cynicism in Teams• 03:01 - Understanding the Roots of Naive Cynicism• 04:45 - Impact of Naive Cynicism on Team Dynamics• 07:11 - Strategies to Counter Naive CynicismTo explore more about the Naive Cynicism, don’t miss the full article @ cognitioncatalog.com—Thanks for listening! We hope you dug today’s episode. If you liked what you heard, be sure to like and subscribe wherever you listen to podcasts! And if you really enjoyed today’s episode, why don’t you leave a five-star review? Or tell some friends! It will help us out a ton.If you haven’t already, sign up for our email list. We won’t spam you. Pinky swear.• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Get a FREE audiobook AND support the show⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Support the show on Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Check out show transcripts⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Check out our website⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Subscribe on Apple Podcasts⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Subscribe on Spotify⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Subscribe on YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Subscribe on Stitcher⁠⁠
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  • The Planning Fallacy: Why We Underestimate Time and How to Avoid It
    We underestimate how long projects will take—even when experience tells us otherwise. In this episode, I break down the planning fallacy: why it happens, how it derails projects, and what you can do to protect your team from unrealistic deadlines.Why do we keep convincing ourselves that this time the project will be different, when it almost never is?Every designer has been there: a bold timeline handed down from leadership, optimism in the air, and a quiet voice inside whispering, there’s no way this is going to happen. That voice is usually right, and it’s the planning fallacy at work.In this episode, I share a real-world story of a global team tasked with rebuilding a massive legacy app on an impossible one-year deadline. The result? Chaos, delays, and missed expectations—classic symptoms of the planning fallacy. Along the way, I connect this to famous examples like the Sydney Opera House project and explain why even seasoned experts fall into the same trap.Most importantly, I walk through practical strategies for beating the bias: using reference class forecasting, building in buffers, involving cross-functional teams in estimation, and learning from past outcomes. Because if we can see the planning fallacy for what it is, we can start making more realistic commitments—and protect our teams from burnout and broken trust.Want to keep exploring cognitive biases that impact design teams? Subscribe to the Cognition Catalog newsletter and get a new bias in your inbox every week.Topics:• 01:57 The Planning Fallacy in Action• 03:54 Understanding the Planning Fallacy• 05:50 Consequences of the Planning Fallacy• 07:30 Strategies to Combat the Planning FallacyTo explore more about the Bike-Shedding Effect, don’t miss the full article @ cognitioncatalog.com
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Beyond UX Design’s mission is to give you the tools you need to be a truly effective UX designer by diving into the soft skills they won’t be teaching you in school or a boot camp. These soft skills are critical for your success as a UX professional.
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